Game Theory is the Science of Strategy
Game theory is “the science of strategy,” a branch of mathematics that studies the strategy, rules, and statistics of decision making games and applies it to other fields.
Games and toys is a broad subject that includes toys, board games, video games, and more.
Game theory is “the science of strategy,” a branch of mathematics that studies the strategy, rules, and statistics of decision making games and applies it to other fields.
Astrology is a system of divination that assigns meaning to planets and their positions.
The first video games were developed in the late 1940’s and early 1950’s, while the first video games with physics were invented in the late 1950’s.
Conway’s Game of Life is a simple rule-set that models the evolution of systems. It’s a “zero-player” computer program that demonstrates “cellular automata”.
eSports can be considered “real sports” by definition, much in the same way chess or poker can be. There are many parallels between traditional athletic sports and eSports.
Virtual Reality (VR) is an interactive virtual environment, Augmented Reality (AR) is a real-world environment “augmented” with virtual objects.
MOBA means Multiplayer Online Battle Arena. It’s a sub-genre of Real Time Strategy (RTS) focused on team-based player-versus-player (PVP) competition.
The term eSports describes competitive video gaming as a sport. eSports typically involve team-based gaming as a spectator sport with ranked matches.
Richard Garriott revolutionized video game RPGs by creating one of the first popular RPGs Ultima (1981), and one of the first MMORPGs Ultima Online (1997).
Ultima Online (1997) popularized the MMORPG genre, and it’s creator even coined the term MMORPG, but the first MMORPG was Meridian 59 (1995).